After searching for the sets for a few hours, I found out my regular group of online buddies found the sets made by different people. There's little consistency with the database. When a person crashes, it ruins the game for everyone else. It seems to be prone for crashing and disconnecting people. What I don't like about OCTGN is what makes it my second choice for online MtG play. It's also pleasant to look at for the most part. The game interface is simple enough that any player familiar with MtG (or CCGs in general) can pickup rather quickly. Add in the fact that I believe any number of players can join allowing for team games such as Emperor, two headed giant, or large games of Free-for-all. Multiplayer support is actually nice and the main feature which drew me to OCTGN in the first place. There's things I like about it, and there's things I don't like about it.įirst, the good. I know that changing consolidated habits is really hard, I'm having myself some problems to leave alone octgn1 and use octgn2, but i believe in this project and i am sure it can become a great tool for people to play cards game on-line/test RL decks etc.
Otherwise, you are free to stick with a program which let you play only magic (as far as i know at least), not free, and semi-discontinued If you also wanna help (for example improving magic game definition) you are welcome. If you like the interface and want to try something new, this is a great opportunity you have. Now, i don't want to say "this is better than that or that is better than this", and octgn's main purpose is not to dispossess MWS from the throne of the most used magic client (yet :rolleyes:). These fanboy things always make me going mad There are people working to improve each part of the program, so right now is pointless to criticize it just because "this is missing", "that is not working like MWS", "IRC sucks" etc. That statement is true if the game definition is correctly implemented. So far, the program has most of the requirements needed to play a card game (not necessarily magic). What's wrong with the program is still in alpha status, as i stated already before, and so some features are going to change, other are going to be improved, other are going to be added, and bugs that will come out are going to be fixed.